Mark Kollasch's Incomparable Game-Making Weblog

Words about the design and creation of interactive entertainment of all types.

22 February 2008

GDC is over

And what a conference it was. My first time, don't you know. I think that I have learned a lot from what I have seen there. I intend to write an overblown and pretentious manifesto about one of the patterns that I observed, regarding what we game makers - not just designers, but programmers, artists, writers, support engineers, marketers, the whole chain - can do to ensure that the future is great.

Ostensibly, "democratization" was the big theme/buzzword for the entire gathering, but I perceived another major trend: everything that is big and promising and exciting has to do with magnifying user participation. I feel like I finally, completely understand what Raph Koster was talking about two years ago.

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1 Comments:

At 23 February, 2008 00:37 , Blogger Tim said...

Mark, glad to see you made it back and in one piece even.

We'll look forward to the manifesto. I think the word in the Education summit was 'diversificity' - all you need is love!

 

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